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Quick Start

Your first destruction in three steps.

Step 1 — Select a GameObject with a Mesh Filter

Select any GameObject that has a Mesh Filter component.

A yellow cube selected in the Scene view, with its Mesh Filter and Mesh Renderer in the Inspector

Step 2 — Open the Create broken objects window

  1. Go to Window → Create broken objects.
  2. Select the GameObject that has a Mesh Filter component.
  3. Check the toggles:
    • Add colliders to shards
    • Add broken object to scene
    • Destroy object by click
  4. Press Create.

The Window menu next to the Create broken objects window with its settings

Step 3 — Run and destroy

  1. Enter Play mode.
  2. Click the object to destroy it.

Yellow shards of the cube flying apart after a click in Play mode

Next steps